I would say max 2 people, any more than that and it can get a little crazy. Of course make them killable so that they are able to die in combat, so then you'd have to go to another bar and pay another guy/girl to protect you. They don't even have to have any lines aside from the occasional "Where are we going", "Nice Car", "Ah!". Maybe even give him/her a randomly generated name. In terms of how I would prefer companions are handled in the cyberpunk world, I would absolutely love if I could go to a thug/merc in a bar or someplace like that and be like "Hey, I'll give you 800 bucks if you follow me around and protect me". But getting back on track, I've never been a fan of the whole "drop to one knee" thing either. The next thing I usually look up is if there are pets in the game. Any time I find a new open world rpg that I want to play, the first thing I want to find out is if you can have people follow you as companions.
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